The Expansion’s generation settings RogueMon sets differently, by area, with each setting’s own note. Some move descriptions changed because of these: binding moves last 2 to 5 turns because B_BINDING_TURNS is set to Gen 3. Settings that only name the flag switching a feature on, and the cosmetic season settings, are not listed.
34 settings changed.
Battle
| Setting | Vanilla | RogueMon |
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B_CRIT_MULTIPLIERIn Gen6+, critical hits multiply damage by 1.5 instead of 2. | Latest (Gen 9) | Gen 3 |
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B_WHITEOUT_MONEYIn Gen4+, the amount of money lost by losing a battle is determined by the amount of badges earned. Previously, it would cut the current money by half. (While this change was also in FRLG, for the sake of simplicity, setting this to GEN_3 will result in RSE behavior.) | Latest (Gen 9) | Gen 3 |
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B_EXP_CATCHIn Gen6+, Pokémon get experience from catching. | Latest (Gen 9) | Gen 3 |
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B_TRAINER_EXP_MULTIPLIERIn Gen7+, trainer battles no longer give a 1.5 multiplier to EXP gain. | Latest (Gen 9) | Gen 3 |
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B_SCALED_EXPIn Gen5 and Gen7+, experience is weighted by level difference. | Latest (Gen 9) | Gen 3 |
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B_LEVEL_UP_NOTIFICATIONIn Gen9+, if the Pokémon gets enough experience to level up multiple times, the message is only displayed once. | Latest (Gen 9) | Gen 3 |
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B_BADGE_BOOSTIn Gen4+, Gym Badges no longer boost a Pokémon's stats. (Gen2 does not include the additional boost to the type matching the gym the badge is from) | Latest (Gen 9) | Gen 3 |
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B_BINDING_TURNSIn Gen5+, binding moves last for 4-5 turns instead of 2-5 turns. (With Grip Claw, 7 and 5 turns respectively.) | Latest (Gen 9) | Gen 3 |
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B_UPROAR_TURNSIn Gen5+, Uproar lasts for 3 turns instead of 2-5 turns. | Latest (Gen 9) | Gen 3 |
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B_DISABLE_TURNSDisable's turns. See Cmd_disablelastusedattack. | Latest (Gen 9) | Gen 3 |
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B_TAILWIND_TURNSIn Gen5+, Tailwind lasts 4 turns instead of 3. | Latest (Gen 9) | Gen 3 |
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B_SLEEP_TURNSIn Gen5+, sleep lasts for 1-3 turns instead of 2-5 turns. | Latest (Gen 9) | Gen 3 |
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B_TAUNT_TURNSIn Gen5+, Taunt lasts 3 turns if the user acts before the target, or 4 turns if the target acted before the user. In Gen3, taunt lasts 2 turns and in Gen 4, 3-5 turns. | Latest (Gen 9) | Gen 3 |
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B_SPORT_TURNSIn Gen6+, Water/Mud Sport last 5 turns, even if the user switches out. | Latest (Gen 9) | Gen 3 |
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B_LEGACY_TYPELESS_MOVESIf TRUE, Beat Up / Future Sight / Doom Desire deal typeless damage (Gen 3 behavior) regardless of B_UPDATED_MOVE_TYPES. Other gated retypes (Curse, Sweet Kiss, Charm, Moonlight) are unaffected. | not in vanilla | No |
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B_RESTORE_HELD_BATTLE_ITEMSIn Gen9, all non-berry items are restored after battle. | Latest (Gen 9) | Gen 8 |
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B_OVERWORLD_FOGIn Gen8+, overworld Fog summons Misty Terrain in battle. In Gen4 only, overworld Fog summons the unique fog weather condition in battle. | Latest (Gen 9) | Gen 3 |
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B_THUNDERSTORM_TERRAINIf TRUE, overworld Thunderstorm generates Rain and Electric Terrain as in Gen 8. | Yes | No |
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B_CATCH_NICKNAME_PROMPTIf TRUE, the player is prompted to nickname a Pokemon after catching it. Does not affect gift/event Pokemon. | not in vanilla | No |
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B_AFFECTION_MECHANICSIn Gen6+, there's a stat called affection that can trigger different effects in battle. From LGPE onwards, those effects use friendship instead. | Yes | No |
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B_TRY_CATCH_TRAINER_BALLIn Gen4+, trying to catch a Trainer's Pokémon does not consume the Poké Ball. | Latest (Gen 9) | Gen 3 |
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B_MOVE_REARRANGEMENT_IN_BATTLEIn Gen 4+ move slots cannot be rearranged in battle | Latest (Gen 9) | Gen 3 |
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Pokemon
| Setting | Vanilla | RogueMon |
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P_UPDATED_EXP_YIELDSSince Gen 5, some Pokémon have received base Experience changes. | Latest (Gen 9) | Gen 8 |
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P_EXP_SCALING_MULTIPLIER | not in vanilla | EXP_SCALING_KAIZO |
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P_FRIENDSHIP_EVO_THRESHOLDSince Gen 8, Pokémon that evolve by friendship evolve at or above 160 friendship instead of 220. | Latest (Gen 9) | Gen 3 |
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P_CAN_FORGET_HIDDEN_MOVEIf TRUE, Pokémon can forget any move, even if it is a Hidden Move. | No | Yes |
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P_ASK_MOVE_CONFIRMATIONIf FALSE, when a player decides not to learn a Move, the game does not ask the player for confirmation. | No | Yes |
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P_SHOW_DYNAMIC_TYPESIf TRUE, all moves with dynamic type changes will be reflected as their current type in battle/summary screens instead of just select ones like in vanilla. | No | Yes |
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P_TUTOR_MOVES_ARRAYIf TRUE, generates a gTutorMoves array automatically using make_teachables.py. (generally not needed, but the HGSS Pokedex has an optional use for it) | No | Yes |
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Items
| Setting | Vanilla | RogueMon |
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I_KEY_ESCAPE_ROPEIn Gen8, Escape Rope became a Key Item. Keep in mind, this will make it free to buy in marts. | Latest (Gen 9) | Gen 7 |
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I_HEALTH_RECOVERYIn Gen7+, certain healing items recover a different amount of HP than they used to. | Latest (Gen 9) | Gen 6 |
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Overworld
| Setting | Vanilla | RogueMon |
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OW_POISON_DAMAGEIn Gen4, Pokémon no longer faint from Poison in the overworld. In Gen5+, they no longer take damage at all. | Latest (Gen 9) | Gen 3 |
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OW_USE_FAKE_RTCWhen TRUE, seconds on the in-game clock will only advance once every 60 playTimeVBlanks (every 60 frames). | No | Yes |
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OW_ALTERED_TIME_RATIOIn GEN_8_PLA, the time in game moves forward 60 seconds for every second in the RTC. In GEN_9, it is 20 seconds. TIME_DEBUG is 1:1, and meant for debugging purposes. This has no effect if OW_USE_FAKE_RTC is FALSE. | Latest (Gen 9) | GEN_8_PLA |
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